Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
7001
?
7100
?
17195
?
10658
?
6636
?
11000
?
10345
?
15494
?
13194
?
9011
Total damage to objectives
1892
12583
0
700
60
9558
17721
5565
6636
2894
Total damage to buildings
1892
0
0
576
0
2754
86
2990
6636
1342
Total damage shielded
0
0
0
0
1756
0
0
0
291
799
Total heals on teammates
0
0
0
0
3203
0
0
0
379
731

Abilities usage

in numbers

Obliterate (Q)

90xpressed

Indestructible (W)

19xpressed

Death's Grasp (E)

42xpressed

Realm of Death (R)

5xpressed

?

Mordekaiser

Toughest Matchups

These champions counter Aatrox
?
Pantheon
55.3%
255 Matches
?
Warwick
54.3%
479 Matches
?
Gwen
53.6%
366 Matches
?
Urgot
52.8%
428 Matches
?
Singed
52.6%
192 Matches
?
DrMundo
52.5%
692 Matches
?
Nasus
51.9%
773 Matches
?
Yasuo
51.9%
233 Matches
?
Fiora
51.8%
309 Matches
?
Riven
51.5%
402 Matches

Skill path

Most popular ability leveling order
?
P
Darkness Rise
?
Q
Obliterate
1
4
5
7
9
?
W
Indestructible
3
14
15
17
18
?
E
Death's Grasp
2
8
10
12
13
?
R
Realm of Death
6
11
16

Summoner spell

Most popular spells
?
?
51.7% WR(20237 Matches)
?
?
51.6% WR(3129 Matches)
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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Mordekaiser
?
Viego
5.00KDA0.00
0.23%Kill Participation0.00%
12Vision Score10
11,000Damage Dealt7,001
3Max CS Advantage30
46CS in First 10 Minutes63

Minions have varying gold values depending on their type, and the CS gap results in an approximate 326 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead1
Blue31,457G
Difference+7,512G
Red38,969G
?
6,266G
?
5,964G
?
8,216G
?
5,844G
?
5,167G
743G
1,489G
828G
4,589G
1,519G
7,009G
?
7,453G
?
7,388G
?
10,433G
?
6,686G
?