Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
45495
?
27654
?
37703
?
44040
?
23515
?
27511
?
41838
?
38857
?
59120
?
40755
Total damage to objectives
11268
37695
10583
34221
1575
21305
69185
4487
31430
18695
Total damage to buildings
2664
2010
2643
6329
636
15260
7604
1598
2897
0
Total damage shielded
0
0
0
0
4560
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Mortal Steel (Q)

364xpressed

Spirit Cleave (W)

101xpressed

Soul Unbound (E)

62xpressed

Fate Sealed (R)

15xpressed

?

Yone

Summoner spell

Most popular spells
?
?
48.2% WR(26191 Matches)
?
?
47.2% WR(7416 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
53.72% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Yone
?
Nasus
0.85KDA3.14
0.32%Kill Participation0.42%
9Vision Score14
45,495Damage Dealt27,511
74.5Max CS Advantage8
80CS in First 10 Minutes67

Minions have varying gold values depending on their type, and the CS gap results in an approximate 250 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead2
Blue82,028G
Difference+11,282G
Red93,310G
?
17,210G
?
17,095G
?
16,772G
?
19,779G
?
11,172G
395G
5,565G
1,253G
1,087G
2,982G
17,605G
?
22,660G
?
18,025G
?
20,866G
?
14,154G
?