Match detail analysis

Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
52210
?
46851
?
51398
?
30476
?
27758
?
33714
?
28649
?
33692
?
25957
?
16143
Total damage to objectives
15085
45281
19776
22085
12392
9949
35875
5952
4301
1114
Total damage to buildings
4636
2107
7532
6239
3814
8210
0
2118
790
1114
Total damage shielded
0
0
0
0
2407
0
0
0
0
1349
Total heals on teammates
0
0
0
0
1044
0
0
0
0
544

Abilities usage

in numbers

Light Binding (Q)

67xpressed

Prismatic Barrier (W)

25xpressed

Lucent Singularity (E)

183xpressed

Final Spark (R)

12xpressed

?

Lux

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
49.5% WR(23600 Matches)
?
?
52.4% WR(14903 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Lux
?
Hwei
5.75KDA0.69
0.42%Kill Participation0.29%
45Vision Score12
27,758Damage Dealt16,143
46Max CS Advantage1
14CS in First 10 Minutes13
3Max Level Lead1
Blue68,195G
Difference+7,817G
Red60,378G
?
14,594G
?
12,813G
?
15,621G
?
12,954G
?
12,213G
2,522G
3,701G
3,428G
2,252G
3,316G
12,072G
?
16,514G
?
12,193G
?
10,702G
?
8,897G
?