Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
48515
?
71434
?
34398
?
64762
?
20323
?
58246
?
60151
?
25438
?
27933
?
28842
Total damage to objectives
4481
54175
8341
19504
3665
7317
45529
7749
27428
1980
Total damage to buildings
3487
4487
5676
7636
1615
4788
5870
2654
5680
1120
Total damage shielded
0
0
0
0
4177
0
0
0
0
0
Total heals on teammates
0
5392
0
0
5789
0
0
0
0
0

Abilities usage

in numbers

End of the Line (Q)

139xpressed

Smoke Screen (W)

43xpressed

Quickdraw (E)

81xpressed

Collateral Damage (R)

18xpressed

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Graves

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Summoner spell

Most popular spells
?
?
48.9% WR(14801 Matches)
?
?
48.4% WR(244 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
51.99% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Graves
?
Kindred
3.10KDA4.00
0.46%Kill Participation0.58%
32Vision Score37
60,151Damage Dealt71,434
65.8Max CS Advantage18.6
7CS in First 10 Minutes1

Minions have varying gold values depending on their type, and the CS gap results in an approximate 115 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
3Max Level Lead1
Blue84,350G
Difference+1,319G
Red83,031G
?
12,681G
?
22,004G
?
17,559G
?
19,777G
?
12,329G
5,512G
2,591G
5,648G
4,123G
349G
18,193G
?
24,595G
?
11,911G
?
15,654G
?
12,678G
?