Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
5840
?
9031
?
10465
?
4980
?
6345
?
11909
?
22034
?
14624
?
11625
?
13723
Total damage to objectives
0
0
0
0
0
1295
4382
1419
97
741
Total damage to buildings
0
0
0
0
0
1295
4382
1419
97
741
Total damage shielded
0
0
0
0
0
0
0
0
518
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Alpha Strike (Q)

22xpressed

Meditate (W)

7xpressed

Wuju Style (E)

19xpressed

Highlander (R)

4xpressed

?

Master Yi

Toughest Matchups

These champions counter Aatrox
Not enough data to display toughest matchups for this champion yet.

Skill path

Most popular ability leveling order
?
P
Double Strike
?
Q
Alpha Strike
1
4
5
7
9
?
W
Meditate
3
14
15
17
18
?
E
Wuju Style
2
8
10
12
13
?
R
Highlander
6
11
16

Summoner spell

Most popular spells
?
?
50.3% WR(18337 Matches)
?
?
47.2% WR(697 Matches)
item
item
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
53.91% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Master Yi
?
Skarner
6.25KDA1.00
0.68%Kill Participation0.63%
0Vision Score0
14,624Damage Dealt5,840
0Max CS Advantage0
23CS in First 10 Minutes11

Minions have varying gold values depending on their type, and the CS gap results in an approximate 230 gold in your favor.

You could use this early advantage to purchase items like:

?
?
0Max Level Lead0
Blue35,103G
Difference+6,653G
Red41,756G
?
6,167G
?
6,277G
?
8,187G
?
7,292G
?
7,180G
2,702G
3,507G
416G
45G
17G
8,869G
?
9,784G
?
8,603G
?
7,337G
?
7,163G
?