Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
23363
?
12049
?
17931
?
6603
?
6956
?
19990
?
14930
?
37821
?
12346
?
22338
Total damage to objectives
3021
16303
357
1117
3582
14046
29928
14655
14270
6197
Total damage to buildings
2700
54
357
1117
207
7400
1058
7685
3862
3762
Total damage shielded
0
0
291
285
743
0
0
0
0
2031
Total heals on teammates
0
0
0
188
554
0
0
0
229
0

Abilities usage

in numbers

Switcheroo! (Q)

20xpressed

Zap! (W)

48xpressed

Flame Chompers! (E)

16xpressed

Super Mega Death Rocket! (R)

4xpressed

?

Jinx

Failed to fetch data. Please try again.

Skill path

Most popular ability leveling order
?
P
Get Excited!
?
Q
Switcheroo!
1
4
5
7
9
?
W
Zap!
2
8
10
12
13
?
E
Flame Chompers!
3
14
15
17
18
?
R
Super Mega Death Rocket!
6
11
16

Summoner spell

Most popular spells
?
?
51.2% WR(44389 Matches)
?
?
48.1% WR(4148 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Jinx
?
Nilah
3.50KDA1.00
0.41%Kill Participation0.29%
21Vision Score7
12,346Damage Dealt6,603
22Max CS Advantage16
43CS in First 10 Minutes28

Minions have varying gold values depending on their type, and the CS gap results in an approximate 288 gold in your favor.

You could use this early advantage to purchase items like:

?
?
2Max Level Lead0
Blue40,655G
Difference+11,723G
Red52,378G
?
8,939G
?
8,178G
?
9,979G
?
7,477G
?
6,082G
860G
2,774G
2,772G
1,800G
3,517G
9,799G
?
10,952G
?
12,751G
?
9,277G
?
9,599G
?