Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
10733
?
8478
?
5660
?
8051
?
13021
?
8410
?
5108
?
23318
?
28128
?
17197
Total damage to objectives
1730
18884
100
728
129
13657
25178
10793
4821
3297
Total damage to buildings
1350
1247
100
728
129
8993
2366
10793
4821
3297
Total damage shielded
0
0
93
2701
0
0
0
0
0
0
Total heals on teammates
0
0
0
592
0
0
0
0
0
0

Abilities usage

in numbers

Spinning Axe (Q)

36xpressed

Blood Rush (W)

59xpressed

Stand Aside (E)

19xpressed

Whirling Death (R)

5xpressed

?

Draven

Toughest Matchups

These champions counter Aatrox
Not enough data to display toughest matchups for this champion yet.

Skill path

Most popular ability leveling order
?
P
League of Draven
?
Q
Spinning Axe
1
4
5
7
9
?
W
Blood Rush
2
8
10
12
13
?
E
Stand Aside
3
14
15
17
18
?
R
Whirling Death
6
11
16

Summoner spell

Most popular spells
?
?
49.5% WR(15408 Matches)
?
?
49.3% WR(2511 Matches)
item
item
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
53.19% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Draven
?
Jhin
0.57KDA4.33
0.47%Kill Participation0.55%
8Vision Score10
13,021Damage Dealt28,128
0Max CS Advantage49
47CS in First 10 Minutes53

Minions have varying gold values depending on their type, and the CS gap results in an approximate 115 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead3
Blue33,167G
Difference+14,079G
Red47,246G
?
8,551G
?
9,028G
?
4,350G
?
5,284G
?
5,954G
1,867G
1,074G
6,809G
6,895G
3,316G
6,684G
?
7,954G
?
11,159G
?
12,179G
?
9,270G
?