Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
6763
?
12873
?
16789
?
12360
?
3140
?
19889
?
31969
?
16124
?
8382
?
16339
Total damage to objectives
3588
5130
5534
2021
420
10241
73786
13858
14852
6320
Total damage to buildings
3329
0
1708
1460
72
3600
5276
9657
5890
2802
Total damage shielded
0
0
0
0
693
0
0
0
0
1060
Total heals on teammates
361
0
0
0
12782
0
0
0
0
0

Abilities usage

in numbers

Tumble (Q)

100xpressed

Silver Bolts (W)

0xpressed

Condemn (E)

8xpressed

Final Hour (R)

5xpressed

?

Vayne

Toughest Matchups

These champions counter Aatrox
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Nilah
55.6%
288 Matches
?
Twitch
51.0%
649 Matches
?
Smolder
51.0%
574 Matches
?
KogMaw
50.8%
453 Matches
?
Caitlyn
50.3%
2362 Matches
?
Jinx
50.2%
2311 Matches
?
MissFortune
49.9%
1744 Matches
?
Jhin
49.3%
2270 Matches
?
Samira
49.1%
668 Matches
?
Aphelios
49.0%
390 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
51.5% WR(17175 Matches)
?
?
50.3% WR(4546 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
52.41% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Vayne
?
Tristana
2.00KDA1.17
0.21%Kill Participation0.50%
18Vision Score9
8,382Damage Dealt12,360
20Max CS Advantage6
57CS in First 10 Minutes52

Minions have varying gold values depending on their type, and the CS gap results in an approximate 96 gold in your favor.

You could use this early advantage to purchase items like:

?
2Max Level Lead1
Blue43,965G
Difference+13,687G
Red57,652G
?
9,280G
?
8,954G
?
9,500G
?
10,053G
?
6,178G
2,752G
6,037G
2,136G
904G
1,858G
12,032G
?
14,991G
?
11,636G
?
10,957G
?
8,036G
?