Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
7053
?
2156
?
6207
?
5811
?
3238
?
16541
?
1611
?
9812
?
16254
?
6912
Total damage to objectives
2293
20317
310
0
106
2784
10585
379
3289
2004
Total damage to buildings
2293
0
310
0
106
2784
0
379
2509
426
Total damage shielded
0
0
0
0
675
0
0
0
0
342
Total heals on teammates
0
0
0
0
929
0
0
0
0
471

Abilities usage

in numbers

Ultra Mega Fire Kick (Q)

39xpressed

Cozy Campfire (W)

11xpressed

Warm Hugs (E)

27xpressed

Breath of Life (R)

2xpressed

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Milio

Toughest Matchups

These champions counter Aatrox
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Bard
54.8%
259 Matches
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Taric
54.1%
183 Matches
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Thresh
52.3%
1073 Matches
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Soraka
51.8%
446 Matches
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Senna
51.6%
729 Matches
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Brand
51.3%
314 Matches
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Sona
51.2%
252 Matches
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Nami
51.1%
1443 Matches
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Zyra
50.3%
439 Matches
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Lulu
50.2%
1774 Matches

Skill path

Most popular ability leveling order
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P
Fired Up!
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Q
Ultra Mega Fire Kick
14
15
17
18
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W
Cozy Campfire
2
3
8
10
12
13
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E
Warm Hugs
1
4
5
7
9
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R
Breath of Life
6
11
16

Summoner spell

Most popular spells
?
?
51.6% WR(14449 Matches)
?
?
50.6% WR(2934 Matches)
Best starting option
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Time target@ 4 min
Early game
?
?
?
51.76% WR3,476 Matches
Core build
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?
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?
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Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

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Milio
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Seraphine
0.00KDA11.00
0.00%Kill Participation0.39%
6Vision Score16
3,238Damage Dealt6,912
2Max CS Advantage8
14CS in First 10 Minutes17
1Max Level Lead2
Blue19,145G
Difference+10,390G
Red29,535G
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4,014G
?
4,388G
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3,990G
?
3,520G
?
3,233G
3,064G
544G
1,153G
4,424G
1,205G
7,078G
?
4,932G
?
5,143G
?
7,944G
?
4,438G
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