Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
5284
?
4256
?
7648
?
8719
?
10870
?
25524
?
4021
?
17576
?
11457
?
7394
Total damage to objectives
0
3023
2548
641
807
4567
32650
3304
7534
4094
Total damage to buildings
0
0
2548
267
807
4567
0
2717
820
2738
Total damage shielded
0
0
0
0
0
0
0
712
0
230
Total heals on teammates
0
0
0
0
0
0
156
0
0
0

Abilities usage

in numbers

Powerball (Q)

43xpressed

Defensive Ball Curl (W)

46xpressed

Frenzying Taunt (E)

38xpressed

Soaring Slam (R)

3xpressed

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Rammus

Toughest Matchups

These champions counter Aatrox
?
Shaco
55.8%
165 Matches
?
Amumu
54.3%
247 Matches
?
Nocturne
52.8%
288 Matches
?
Lillia
52.4%
164 Matches
?
Warwick
51.5%
369 Matches
?
Graves
51.3%
152 Matches
?
Viego
51.0%
455 Matches
?
Khazix
47.8%
207 Matches
?
Diana
47.8%
180 Matches
?
MasterYi
46.9%
572 Matches

Skill path

Most popular ability leveling order
Spiked Shell
P
Spiked Shell
Powerball
Q
Powerball
2
4
5
7
9
Defensive Ball Curl
W
Defensive Ball Curl
1
14
15
Frenzying Taunt
E
Frenzying Taunt
3
8
10
12
13
17
18
Soaring Slam
R
Soaring Slam
6
11
16

Summoner spell

Most popular spells
?
?
49.6% WR(4741 Matches)
?
?
50.8% WR(1079 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.14% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Rammus
?
Vi
10.00KDA0.33
0.34%Kill Participation0.33%
11Vision Score11
4,021Damage Dealt4,256
12Max CS Advantage8
0CS in First 10 Minutes0

Minions have varying gold values depending on their type, and the CS gap results in an approximate 0 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

2Max Level Lead1
Blue29,440G
Difference+9,180G
Red38,620G
?
4,357G
?
5,498G
?
5,984G
?
6,695G
?
6,906G
4,026G
1,548G
3,302G
1,457G
1,153G
8,383G
?
7,046G
?
9,286G
?
8,152G
?
5,753G
?