Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
18864
?
30781
?
29291
?
16505
?
17881
?
17626
?
23635
?
17130
?
7852
?
13165
Total damage to objectives
3373
10892
19107
19454
6183
32064
5847
5482
1462
3260
Total damage to buildings
3244
7463
10859
3291
3081
6879
0
5008
1462
1410
Total damage shielded
0
0
0
0
294
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
65
0

Abilities usage

in numbers

Double Daggers (Q)

36xpressed

Deadly Plumage (W)

9xpressed

Bladecaller (E)

20xpressed

Featherstorm (R)

5xpressed

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Xayah

Toughest Matchups

These champions counter Aatrox
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KogMaw
60.1%
258 Matches
?
Varus
54.9%
233 Matches
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Sivir
54.1%
270 Matches
?
Aphelios
54.0%
213 Matches
?
MissFortune
53.5%
759 Matches
?
Ashe
53.0%
562 Matches
?
Jinx
52.5%
1053 Matches
?
Ezreal
52.4%
628 Matches
?
Tristana
52.4%
294 Matches
?
Smolder
52.4%
267 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
49.2% WR(9187 Matches)
?
?
46.1% WR(776 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
52.76% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Xayah
?
Aphelios
0.75KDA2.20
0.43%Kill Participation0.24%
5Vision Score6
7,852Damage Dealt29,291
1Max CS Advantage41
22CS in First 10 Minutes33

Minions have varying gold values depending on their type, and the CS gap results in an approximate 211 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
1Max Level Lead2
Blue79,253G
Difference+9,641G
Red69,612G
?
14,822G
?
19,084G
?
16,397G
?
14,777G
?
14,173G
1,053G
4,194G
2,834G
1,671G
111G
13,769G
?
14,890G
?
13,563G
?
13,106G
?
14,284G
?