Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
63819
?
22568
?
24233
?
12956
?
13123
?
17310
?
30831
?
73643
?
23327
?
31708
Total damage to objectives
9186
34979
77
6022
2899
22077
40322
17559
7741
9630
Total damage to buildings
7807
2728
0
2661
442
5549
964
10303
3430
2714
Total damage shielded
0
0
0
0
2795
0
0
0
0
1896
Total heals on teammates
0
0
0
0
2028
0
497
0
0
1044

Abilities usage

in numbers

Double Up (Q)

71xpressed

Strut (W)

33xpressed

Make It Rain (E)

41xpressed

Bullet Time (R)

7xpressed

?

Miss Fortune

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Summoner spell

Most popular spells
?
?
51.8% WR(31989 Matches)
?
?
50.3% WR(7542 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.02% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Miss Fortune
?
Smolder
0.70KDA7.33
0.21%Kill Participation0.47%
34Vision Score20
12,956Damage Dealt23,327
11Max CS Advantage14
49CS in First 10 Minutes47
1Max Level Lead1
Blue66,903G
Difference+3,962G
Red70,865G
?
18,562G
?
12,716G
?
14,775G
?
10,455G
?
10,395G
6,646G
3,032G
3,605G
1,986G
1,985G
11,916G
?
15,748G
?
18,380G
?
12,441G
?
12,380G
?