Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
19649
?
11086
?
31915
?
24488
?
6136
?
13337
?
21434
?
11817
?
8423
?
10408
Total damage to objectives
10220
31939
11729
19254
3535
8975
17525
4272
7208
2396
Total damage to buildings
4057
365
10925
9843
3271
0
0
0
7208
591
Total damage shielded
0
0
2092
0
361
0
0
0
0
774
Total heals on teammates
0
0
0
0
670
0
0
0
0
4510

Abilities usage

in numbers

Tumble (Q)

134xpressed

Silver Bolts (W)

0xpressed

Condemn (E)

10xpressed

Final Hour (R)

4xpressed

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Vayne

Failed to fetch data. Please try again.

Skill path

Most popular ability leveling order
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P
Night Hunter
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Q
Tumble
1
4
5
7
9
?
W
Silver Bolts
2
8
10
12
13
?
E
Condemn
3
14
15
17
18
?
R
Final Hour
6
11
16

Summoner spell

Most popular spells
?
?
51.5% WR(16384 Matches)
?
?
50.3% WR(4378 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
52.36% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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?
Vayne
?
Tristana
8.00KDA1.67
0.52%Kill Participation0.36%
13Vision Score13
24,488Damage Dealt8,423
4Max CS Advantage24.75
48CS in First 10 Minutes50

Minions have varying gold values depending on their type, and the CS gap results in an approximate 38 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead2
Blue53,450G
Difference+11,933G
Red41,517G
?
12,112G
?
8,870G
?
11,705G
?
12,886G
?
7,877G
4,873G
94G
4,161G
2,385G
608G
7,239G
?
8,964G
?
7,544G
?
10,501G
?
7,269G
?