Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
19269
?
3482
?
5169
?
3371
?
3037
?
7752
?
3284
?
11044
?
10885
?
7981
Total damage to objectives
3301
0
0
0
138
747
39111
3770
7018
5991
Total damage to buildings
2317
0
0
0
0
747
85
2327
4663
4042
Total damage shielded
0
0
0
0
35
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Alpha Strike (Q)

50xpressed

Meditate (W)

1xpressed

Wuju Style (E)

37xpressed

Highlander (R)

2xpressed

?

Master Yi

Toughest Matchups

These champions counter Aatrox
?
MonkeyKing
56.3%
512 Matches
?
Amumu
55.4%
952 Matches
?
Warwick
55.0%
1147 Matches
?
Shyvana
53.7%
270 Matches
?
Belveth
53.7%
203 Matches
?
Sejuani
53.4%
234 Matches
?
Rammus
53.2%
596 Matches
?
Elise
52.5%
314 Matches
?
Trundle
52.0%
152 Matches
?
Volibear
51.7%
478 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
50.2% WR(18627 Matches)
?
?
47.2% WR(709 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
53.91% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Master Yi
?
Olaf
6.00KDA0.75
0.33%Kill Participation0.27%
13Vision Score7
3,284Damage Dealt3,482
13Max CS Advantage4.25
2CS in First 10 Minutes11

Minions have varying gold values depending on their type, and the CS gap results in an approximate 173 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
1Max Level Lead1
Blue27,397G
Difference+6,247G
Red33,644G
?
8,003G
?
6,092G
?
4,271G
?
4,890G
?
4,141G
3,187G
1,220G
2,705G
3,349G
2,160G
4,816G
?
7,312G
?
6,976G
?
8,239G
?
6,301G
?