Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
28525
?
41742
?
28335
?
23688
?
15756
?
35369
?
46345
?
18581
?
31049
?
25147
Total damage to objectives
3772
22372
4005
3883
4389
13533
113888
14032
6937
5250
Total damage to buildings
3772
0
2740
3883
1271
10013
9874
4664
6102
1980
Total damage shielded
0
0
0
0
0
0
0
0
175
0
Total heals on teammates
0
0
0
0
0
0
0
0
279
683

Abilities usage

in numbers

Blinding Assault (Q)

66xpressed

Heightened Senses (W)

31xpressed

Vault (E)

42xpressed

Behind Enemy Lines (R)

19xpressed

?

Quinn

Toughest Matchups

These champions counter Aatrox
?
Malphite
58.8%
204 Matches
?
Darius
47.6%
170 Matches
?
Garen
43.7%
174 Matches

Skill path

Most popular ability leveling order
Harrier
P
Harrier
Blinding Assault
Q
Blinding Assault
2
8
10
12
13
Heightened Senses
W
Heightened Senses
3
4
5
7
9
Vault
E
Vault
1
14
15
17
18
Behind Enemy Lines
R
Behind Enemy Lines
6
11
16

Summoner spell

Most popular spells
?
?
50.4% WR(4311 Matches)
?
?
47.7% WR(256 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.49% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

Trusted by creators worldwide

Lorem ipsum dolor sit amet consect adipisicing possimus.

Creators on the platform
8,000+
Flat platform fee
3%
Uptime guarantee
99.9%
Paid out to creators
$70M

Become premium

To continue providing you with the best possible experience and support, we offer a Premium subscription. This subscription is essential for accessing advanced features and ensuring that we can deliver high-quality services tailored to your needs

Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Quinn
?
Jax
0.92KDA2.83
0.26%Kill Participation0.33%
14Vision Score19
28,525Damage Dealt35,369
25Max CS Advantage1
48CS in First 10 Minutes28

Minions have varying gold values depending on their type, and the CS gap results in an approximate 384 gold in your favor.

You could use this early advantage to purchase items like:

?
?
?
1Max Level Lead2
Blue65,343G
Difference+8,225G
Red73,568G
?
12,023G
?
16,132G
?
12,650G
?
15,098G
?
9,440G
2,949G
1,360G
1,678G
381G
2,619G
14,972G
?
17,492G
?
14,328G
?
14,717G
?
12,059G
?