Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
21788
?
25596
?
28455
?
15324
?
28798
?
27407
?
41039
?
40090
?
39125
?
27535
Total damage to objectives
5506
28517
1753
2257
330
10918
23727
4431
21559
5937
Total damage to buildings
210
26
836
2077
0
10918
1527
4431
8097
2468
Total damage shielded
0
0
0
0
0
0
0
0
0
2221
Total heals on teammates
0
0
0
0
0
0
0
0
0
2061

Abilities usage

in numbers

Piltover Peacemaker (Q)

58xpressed

Yordle Snap Trap (W)

14xpressed

90 Caliber Net (E)

23xpressed

Ace in the Hole (R)

6xpressed

?

Caitlyn

Failed to fetch data. Please try again.

Skill path

Most popular ability leveling order
?
P
Headshot
?
Q
Piltover Peacemaker
1
4
5
7
9
?
W
Yordle Snap Trap
2
8
10
12
13
?
E
90 Caliber Net
3
14
15
17
18
?
R
Ace in the Hole
6
11
16

Summoner spell

Most popular spells
?
?
50.3% WR(56865 Matches)
?
?
48.7% WR(6167 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Caitlyn
?
Ezreal
0.47KDA3.25
0.21%Kill Participation0.41%
18Vision Score9
15,324Damage Dealt39,125
3Max CS Advantage32
46CS in First 10 Minutes51

Minions have varying gold values depending on their type, and the CS gap results in an approximate 96 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead2
Blue56,961G
Difference+12,450G
Red69,411G
?
12,182G
?
13,171G
?
11,338G
?
9,986G
?
10,284G
3,131G
1,524G
2,719G
3,970G
1,106G
15,313G
?
14,695G
?
14,057G
?
13,956G
?
11,390G
?