Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
58176
?
53463
?
33897
?
40728
?
15634
?
59007
?
12354
?
46181
?
96934
?
23083
Total damage to objectives
10853
48220
2477
2581
4792
15880
41554
10572
42492
3231
Total damage to buildings
3844
0
2477
2581
100
15132
257
5645
4212
226
Total damage shielded
0
0
0
8642
2739
0
0
0
0
0
Total heals on teammates
0
0
0
456
3821
0
0
0
0
1067

Abilities usage

in numbers

Cosmic Binding (Q)

92xpressed

Caretaker's Shrine (W)

97xpressed

Magical Journey (E)

30xpressed

Tempered Fate (R)

14xpressed

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Bard

Toughest Matchups

These champions counter Aatrox
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Blitzcrank
58.4%
154 Matches
?
Janna
55.2%
288 Matches
?
Senna
54.8%
239 Matches
?
Lulu
53.6%
446 Matches
?
Thresh
51.3%
429 Matches
?
Karma
50.7%
225 Matches
?
Pyke
50.0%
222 Matches
?
Leona
49.2%
240 Matches
?
Nami
48.8%
445 Matches
?
Lux
48.5%
357 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
49.7% WR(5621 Matches)
?
?
49.6% WR(722 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
49.61% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Bard
?
Xerath
3.00KDA1.77
0.53%Kill Participation0.46%
96Vision Score71
15,634Damage Dealt23,083
0Max CS Advantage53
3CS in First 10 Minutes17

Minions have varying gold values depending on their type, and the CS gap results in an approximate 269 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead3
Blue81,829G
Difference+2,671G
Red84,500G
?
22,406G
?
18,952G
?
14,935G
?
13,433G
?
12,103G
1,598G
6,649G
336G
8,867G
2,387G
20,808G
?
12,303G
?
14,599G
?
22,300G
?
14,490G
?