Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
35591
?
27762
?
43903
?
25523
?
15897
?
43627
?
31256
?
28857
?
43272
?
24507
Total damage to objectives
12724
37513
2259
9325
4295
42693
26145
5649
13987
6922
Total damage to buildings
12724
1747
1315
1244
168
12927
1048
5033
3945
1398
Total damage shielded
0
0
1937
0
1686
0
0
0
0
1619
Total heals on teammates
0
0
0
0
340
0
0
0
0
0

Abilities usage

in numbers

Ranger's Focus (Q)

25xpressed

Volley (W)

87xpressed

Hawkshot (E)

20xpressed

Enchanted Crystal Arrow (R)

14xpressed

?

Ashe

Summoner spell

Most popular spells
?
?
50.4% WR(24073 Matches)
?
?
45.8% WR(3377 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.89% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Ashe
?
Twitch
1.42KDA2.80
0.47%Kill Participation0.50%
26Vision Score16
25,523Damage Dealt43,272
26Max CS Advantage13
54CS in First 10 Minutes40

Minions have varying gold values depending on their type, and the CS gap results in an approximate 269 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
1Max Level Lead2
Blue72,702G
Difference+10,031G
Red82,733G
?
18,026G
?
16,093G
?
14,027G
?
14,595G
?
9,961G
1,847G
523G
2,291G
4,476G
1,940G
19,873G
?
15,570G
?
16,318G
?
19,071G
?
11,901G
?