Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
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10793
?
18033
?
24548
?
57600
?
8296
?
31957
?
20440
?
16821
?
4794
?
13743
Total damage to objectives
15804
87658
10530
3255
1810
2716
0
2771
1130
0
Total damage to buildings
6047
6901
3654
3255
1810
2431
0
2771
1130
0
Total damage shielded
0
0
0
0
5178
0
0
0
0
1337
Total heals on teammates
0
0
0
0
835
0
0
0
0
0

Abilities usage

in numbers

Icathian Rain (Q)

111xpressed

Void Seeker (W)

64xpressed

Supercharge (E)

100xpressed

Killer Instinct (R)

8xpressed

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Kai'Sa

Toughest Matchups

These champions counter Aatrox
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Brand
55.6%
205 Matches
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KogMaw
55.5%
1063 Matches
?
Swain
54.9%
244 Matches
?
Nilah
54.6%
526 Matches
?
Lux
54.5%
211 Matches
?
Corki
54.4%
640 Matches
?
Veigar
53.9%
243 Matches
?
Varus
53.4%
968 Matches
?
Ashe
52.8%
2360 Matches
?
Vayne
52.3%
1797 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
49.2% WR(33901 Matches)
?
?
48.8% WR(2155 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
51.65% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

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Kai'Sa
?
Jinx
8.00KDA0.44
0.62%Kill Participation0.27%
12Vision Score3
57,600Damage Dealt4,794
141Max CS Advantage0
74CS in First 10 Minutes8

Minions have varying gold values depending on their type, and the CS gap results in an approximate 1267 gold in your favor.

You could use this early advantage to purchase items like:

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?
?
3Max Level Lead0
Blue59,019G
Difference+15,405G
Red43,614G
?
10,218G
?
12,654G
?
12,115G
?
15,587G
?
8,445G
329G
852G
3,106G
9,247G
1,871G
9,889G
?
11,802G
?
9,009G
?
6,340G
?
6,574G
?