Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
17719
?
13432
?
38108
?
22846
?
12409
?
20671
?
43120
?
25275
?
32524
?
7082
Total damage to objectives
16770
26495
6079
19094
3786
6895
47619
13363
24599
4318
Total damage to buildings
4578
0
1344
5063
1864
6001
5099
4823
7632
2332
Total damage shielded
0
0
0
0
2207
0
0
0
0
5161
Total heals on teammates
0
0
0
0
7237
0
0
0
0
974

Abilities usage

in numbers

Aqua Prison (Q)

45xpressed

Ebb and Flow (W)

56xpressed

Tidecaller's Blessing (E)

99xpressed

Tidal Wave (R)

11xpressed

?

Nami

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
52.4% WR(22020 Matches)
?
?
49.8% WR(6229 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Nami
?
Lulu
3.17KDA2.78
0.59%Kill Participation0.57%
71Vision Score37
12,409Damage Dealt7,082
6Max CS Advantage3
13CS in First 10 Minutes10
1Max Level Lead2
Blue57,487G
Difference+9,860G
Red67,347G
?
11,153G
?
9,987G
?
14,555G
?
12,970G
?
8,822G
95G
5,755G
925G
3,623G
1,312G
11,248G
?
15,742G
?
13,630G
?
16,593G
?
10,134G
?