Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
16308
?
11980
?
10232
?
10060
?
6519
?
11320
?
9480
?
2628
?
10010
?
13919
Total damage to objectives
13487
31100
8522
7179
1652
570
5324
0
2957
1112
Total damage to buildings
2819
0
4479
3677
195
570
0
0
2957
610
Total damage shielded
0
0
0
0
396
0
0
0
0
577
Total heals on teammates
0
0
0
0
125
0
0
0
0
0

Abilities usage

in numbers

Steel Tempest (Q)

75xpressed

Wind Wall (W)

8xpressed

Sweeping Blade (E)

50xpressed

Last Breath (R)

2xpressed

?

Yasuo

Summoner spell

Most popular spells
?
?
48.3% WR(21795 Matches)
?
?
48.3% WR(13140 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.62% WR3,476 Matches
Core build
Full build

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?
Yasuo
?
Malzahar
0.33KDA9.00
0.08%Kill Participation0.41%
6Vision Score10
2,628Damage Dealt10,232
1Max CS Advantage76
34CS in First 10 Minutes70

Minions have varying gold values depending on their type, and the CS gap results in an approximate 691 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

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1Max Level Lead2
Blue39,193G
Difference+7,602G
Red31,591G
?
8,542G
?
9,397G
?
8,828G
?
7,775G
?
4,651G
3,278G
2,337G
4,193G
355G
1,851G
5,264G
?
7,060G
?
4,635G
?
8,130G
?
6,502G
?