Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
7563
?
11476
?
20442
?
28157
?
7421
?
25591
?
13201
?
46998
?
18993
?
26541
Total damage to objectives
1215
35313
4247
4938
138
3269
17810
7276
13640
2413
Total damage to buildings
1215
0
3088
4615
48
2689
687
3987
5188
1940
Total damage shielded
0
0
0
0
1929
0
0
0
0
1232
Total heals on teammates
0
0
0
0
444
0
0
0
262
0

Abilities usage

in numbers

Orb of Deception (Q)

63xpressed

Fox-Fire (W)

64xpressed

Charm (E)

36xpressed

Spirit Rush (R)

38xpressed

?

Ahri

Summoner spell

Most popular spells
?
?
50.7% WR(23360 Matches)
?
?
50.3% WR(5675 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.24% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Ahri
?
Veigar
1.25KDA14.00
0.50%Kill Participation0.72%
26Vision Score14
20,442Damage Dealt46,998
10Max CS Advantage70
55CS in First 10 Minutes58

Minions have varying gold values depending on their type, and the CS gap results in an approximate 58 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead5
Blue45,005G
Difference+11,749G
Red56,754G
?
8,081G
?
8,731G
?
9,483G
?
11,539G
?
7,171G
4,026G
1,435G
5,359G
375G
1,304G
12,107G
?
10,166G
?
14,842G
?
11,164G
?
8,475G
?