Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
54020
?
70323
?
45739
?
31426
?
52051
?
29922
?
33921
?
32737
?
37292
?
14692
Total damage to objectives
21245
69647
16938
7575
5322
14643
38040
16836
6148
5538
Total damage to buildings
8745
5177
7985
5289
2769
7202
0
8679
2785
3184
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
4920
0
0
1240
0
0
0
0
0

Abilities usage

in numbers

Timewinder (Q)

92xpressed

Parallel Convergence (W)

23xpressed

Phase Dive (E)

61xpressed

Chronobreak (R)

11xpressed

?

Ekko

Toughest Matchups

These champions counter Aatrox
?
Lux
55.6%
216 Matches
?
Ahri
53.2%
310 Matches
?
Malzahar
52.9%
238 Matches
?
Akali
52.3%
218 Matches
?
Viktor
51.7%
271 Matches
?
Veigar
50.8%
266 Matches
?
Sylas
49.4%
245 Matches
?
Fizz
49.4%
160 Matches
?
Zed
48.4%
312 Matches
?
Syndra
46.7%
306 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
49.4% WR(12553 Matches)
?
?
50.4% WR(3851 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Ekko
?
Ezreal
1.50KDA4.00
0.42%Kill Participation0.48%
26Vision Score28
32,737Damage Dealt45,739
55Max CS Advantage5
61CS in First 10 Minutes47

Minions have varying gold values depending on their type, and the CS gap results in an approximate 269 gold in your favor.

You could use this early advantage to purchase items like:

?
?
?
2Max Level Lead1
Blue77,178G
Difference+6,986G
Red70,192G
?
13,751G
?
22,278G
?
14,641G
?
13,883G
?
12,625G
1,082G
7,339G
118G
3,192G
1,639G
12,669G
?
14,939G
?
14,523G
?
17,075G
?
10,986G
?