Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
22056
?
22075
?
20590
?
53886
?
15864
?
15132
?
17530
?
32064
?
23659
?
11904
Total damage to objectives
10950
37318
19257
13888
6721
1240
19661
12341
1947
606
Total damage to buildings
6324
0
11577
6818
3361
0
135
1508
1303
290
Total damage shielded
0
0
2125
0
9854
0
0
0
0
3095
Total heals on teammates
0
0
0
0
0
0
0
0
0
4844

Abilities usage

in numbers

Tumble (Q)

87xpressed

Silver Bolts (W)

0xpressed

Condemn (E)

23xpressed

Final Hour (R)

8xpressed

?

Vayne

Toughest Matchups

These champions counter Aatrox
?
Garen
51.9%
156 Matches
?
Darius
50.8%
187 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
51.5% WR(17062 Matches)
?
?
50.4% WR(4513 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Vayne
?
Garen
2.20KDA1.20
0.22%Kill Participation0.44%
12Vision Score7
22,056Damage Dealt15,132
45Max CS Advantage12
60CS in First 10 Minutes63
2Max Level Lead1
Blue59,415G
Difference+10,427G
Red48,988G
?
9,892G
?
13,413G
?
8,596G
?
16,820G
?
10,694G
805G
4,629G
5,515G
7,711G
2,797G
9,087G
?
8,784G
?
14,111G
?
9,109G
?
7,897G
?