Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
21767
?
13592
?
13277
?
9741
?
13733
?
14494
?
8538
?
24660
?
22148
?
10285
Total damage to objectives
439
1886
1894
3591
670
16296
49071
5626
8941
6616
Total damage to buildings
306
471
547
1086
670
9295
0
5364
1884
2541
Total damage shielded
0
0
0
0
470
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Light Binding (Q)

38xpressed

Prismatic Barrier (W)

13xpressed

Lucent Singularity (E)

106xpressed

Final Spark (R)

8xpressed

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Lux

Toughest Matchups

These champions counter Aatrox
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Soraka
54.8%
831 Matches
?
Sona
53.7%
600 Matches
?
Shen
53.0%
168 Matches
?
Nami
52.7%
1969 Matches
?
Lulu
52.6%
2020 Matches
?
Alistar
52.6%
365 Matches
?
Maokai
52.3%
346 Matches
?
Xerath
52.0%
1023 Matches
?
Poppy
51.9%
424 Matches
?
Milio
51.7%
959 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
49.5% WR(23719 Matches)
?
?
52.3% WR(14970 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
50.87% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Lux
?
Blitzcrank
0.63KDA5.50
0.24%Kill Participation0.52%
43Vision Score30
13,733Damage Dealt10,285
24.75Max CS Advantage1
16CS in First 10 Minutes11

Minions have varying gold values depending on their type, and the CS gap results in an approximate 96 gold in your favor.

You could use this early advantage to purchase items like:

?
0Max Level Lead2
Blue40,041G
Difference+13,832G
Red53,873G
?
9,277G
?
9,292G
?
7,674G
?
7,845G
?
5,953G
1,984G
497G
5,079G
4,388G
2,878G
11,261G
?
8,795G
?
12,753G
?
12,233G
?
8,831G
?