Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
30745
?
22157
?
20231
?
61416
?
14626
?
23341
?
19203
?
24017
?
18234
?
42102
Total damage to objectives
11307
83405
13585
27123
5228
1920
4417
1087
5372
5456
Total damage to buildings
4978
2023
6667
11640
2603
1221
0
0
5372
3454
Total damage shielded
0
0
0
0
1153
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
293
806
0
0

Abilities usage

in numbers

Chain Lash (Q)

73xpressed

Kingslayer (W)

64xpressed

Abscond / Abduct (E)

130xpressed

Hijack (R)

33xpressed

?

Sylas

Toughest Matchups

These champions counter Aatrox
?
Malphite
48.5%
433 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
49.0% WR(17689 Matches)
?
?
49.2% WR(6333 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
49.49% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Sylas
?
Malphite
1.78KDA2.50
0.36%Kill Participation0.47%
23Vision Score18
30,745Damage Dealt23,341
8Max CS Advantage38.8
51CS in First 10 Minutes48

Minions have varying gold values depending on their type, and the CS gap results in an approximate 58 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

2Max Level Lead2
Blue69,513G
Difference+9,301G
Red60,212G
?
11,706G
?
15,396G
?
13,265G
?
18,339G
?
10,807G
430G
4,923G
4,097G
3,956G
4,105G
11,276G
?
10,473G
?
9,168G
?
14,383G
?
14,912G
?