Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
21002
?
16567
?
12873
?
11319
?
9436
?
23719
?
10398
?
14440
?
23650
?
6589
Total damage to objectives
25677
48773
6938
13713
5742
6140
3928
816
5821
2073
Total damage to buildings
11696
4183
3645
4140
378
6140
0
816
3777
1283
Total damage shielded
0
0
0
0
1773
0
0
0
0
2707
Total heals on teammates
0
0
0
0
232
0
0
0
0
324

Abilities usage

in numbers

Tumble (Q)

114xpressed

Silver Bolts (W)

0xpressed

Condemn (E)

16xpressed

Final Hour (R)

7xpressed

?

Vayne

Summoner spell

Most popular spells
?
?
51.5% WR(16441 Matches)
?
?
50.3% WR(4391 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.34% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Vayne
?
Ashe
1.40KDA4.33
0.54%Kill Participation0.41%
19Vision Score2
23,650Damage Dealt11,319
54Max CS Advantage6
45CS in First 10 Minutes41

Minions have varying gold values depending on their type, and the CS gap results in an approximate 77 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead1
Blue56,077G
Difference+8,628G
Red47,449G
?
13,161G
?
13,994G
?
11,354G
?
8,808G
?
8,760G
944G
5,497G
2,429G
1,720G
1,478G
12,217G
?
8,497G
?
8,925G
?
10,528G
?
7,282G
?