Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
69143
?
38349
?
35089
?
54718
?
21793
?
53088
?
42661
?
41879
?
53025
?
23758
Total damage to objectives
18676
6022
2318
35866
3550
27275
88883
16127
39933
11623
Total damage to buildings
9801
311
1463
15183
288
2908
9407
4565
6570
1631
Total damage shielded
0
0
0
0
0
0
0
0
0
6550
Total heals on teammates
0
473
0
0
499
0
0
0
0
453

Abilities usage

in numbers

Bandage Toss (Q)

89xpressed

Despair (W)

138xpressed

Tantrum (E)

132xpressed

Curse of the Sad Mummy (R)

18xpressed

?

Amumu

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
53.2% WR(25473 Matches)
?
?
50.4% WR(691 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Amumu
?
Hecarim
1.62KDA2.23
0.54%Kill Participation0.48%
19Vision Score20
38,349Damage Dealt42,661
4Max CS Advantage193.5
0CS in First 10 Minutes0
1Max Level Lead4
Blue88,236G
Difference+1,207G
Red89,443G
?
23,520G
?
14,074G
?
14,753G
?
21,775G
?
14,114G
8,127G
8,660G
32G
1,520G
878G
15,393G
?
22,734G
?
14,785G
?
23,295G
?
13,236G
?