Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
13644
?
23523
?
28480
?
33749
?
30154
?
30764
?
21714
?
45603
?
20404
?
14366
Total damage to objectives
2849
28648
5692
24934
6824
23604
49599
13901
19488
3631
Total damage to buildings
1103
1761
5692
10362
2313
7092
3773
4416
7513
1894
Total damage shielded
1532
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Decisive Strike (Q)

68xpressed

Courage (W)

25xpressed

Judgment (E)

61xpressed

Demacian Justice (R)

8xpressed

?

Garen

Summoner spell

Most popular spells
?
?
50.2% WR(17124 Matches)
?
?
49.1% WR(4340 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.56% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Garen
?
Shen
2.38KDA2.33
0.47%Kill Participation0.42%
19Vision Score15
30,764Damage Dealt13,644
28Max CS Advantage38
58CS in First 10 Minutes58

Minions have varying gold values depending on their type, and the CS gap results in an approximate 0 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

2Max Level Lead1
Blue73,486G
Difference+5,337G
Red68,149G
?
12,185G
?
15,656G
?
15,370G
?
18,261G
?
12,014G
1,413G
2,169G
819G
4,380G
1,020G
13,598G
?
13,487G
?
16,189G
?
13,881G
?
10,994G
?