Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
56653
?
39162
?
56531
?
33158
?
20809
?
47527
?
48489
?
51019
?
38948
?
25557
Total damage to objectives
20865
40893
7905
36166
2966
7382
11238
9089
7115
2265
Total damage to buildings
14783
501
5789
3357
814
6704
660
5644
5328
1986
Total damage shielded
0
0
0
0
282
0
0
0
0
2807
Total heals on teammates
0
0
0
0
0
0
0
0
0
3883

Abilities usage

in numbers

Dancing Grenade (Q)

101xpressed

Deadly Flourish (W)

26xpressed

Captive Audience (E)

42xpressed

Curtain Call (R)

11xpressed

?

Jhin

Toughest Matchups

These champions counter Aatrox
?
Veigar
53.4%
309 Matches
?
Yasuo
53.0%
300 Matches
?
Lux
52.9%
261 Matches
?
Xayah
52.8%
1010 Matches
?
Vayne
51.3%
2160 Matches
?
MissFortune
51.2%
4293 Matches
?
Nilah
51.0%
614 Matches
?
Kaisa
50.9%
4610 Matches
?
Zeri
50.6%
692 Matches
?
Swain
50.5%
317 Matches

Skill path

Most popular ability leveling order
?
P
Whisper
?
Q
Dancing Grenade
1
4
5
7
9
?
W
Deadly Flourish
2
8
10
12
13
?
E
Captive Audience
3
14
15
17
18
?
R
Curtain Call
6
11
16

Summoner spell

Most popular spells
?
?
50.6% WR(44517 Matches)
?
?
49.4% WR(4086 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.56% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Jhin
?
Kai'Sa
3.29KDA2.57
0.43%Kill Participation0.35%
13Vision Score14
38,948Damage Dealt33,158
12Max CS Advantage25
56CS in First 10 Minutes69

Minions have varying gold values depending on their type, and the CS gap results in an approximate 250 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
1Max Level Lead1
Blue75,676G
Difference+3,921G
Red71,755G
?
17,270G
?
15,075G
?
17,457G
?
14,519G
?
11,355G
2,656G
554G
440G
920G
459G
14,614G
?
15,629G
?
17,017G
?
13,599G
?
10,896G
?