Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
3019
?
3999
?
19958
?
9502
?
11264
?
15243
?
11580
?
23623
?
9804
?
5651
Total damage to objectives
442
3417
209
837
333
12128
13217
2125
6985
3348
Total damage to buildings
442
88
209
633
280
3146
0
1938
2552
1206
Total damage shielded
0
0
0
0
526
0
0
0
0
2599
Total heals on teammates
0
0
0
0
441
0
0
0
0
3508

Abilities usage

in numbers

Dancing Grenade (Q)

60xpressed

Deadly Flourish (W)

23xpressed

Captive Audience (E)

25xpressed

Curtain Call (R)

4xpressed

?

Jhin

Toughest Matchups

These champions counter Aatrox
?
Veigar
53.4%
309 Matches
?
Yasuo
53.0%
300 Matches
?
Lux
52.9%
261 Matches
?
Xayah
52.8%
1010 Matches
?
Vayne
51.3%
2160 Matches
?
MissFortune
51.2%
4293 Matches
?
Nilah
51.0%
614 Matches
?
Kaisa
50.9%
4610 Matches
?
Zeri
50.6%
692 Matches
?
Swain
50.5%
317 Matches

Skill path

Most popular ability leveling order
Whisper
P
Whisper
Dancing Grenade
Q
Dancing Grenade
1
4
5
7
9
Deadly Flourish
W
Deadly Flourish
2
8
10
12
13
Captive Audience
E
Captive Audience
3
14
15
17
18
Curtain Call
R
Curtain Call
6
11
16

Summoner spell

Most popular spells
?
?
50.6% WR(44517 Matches)
?
?
49.4% WR(4086 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.56% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Jhin
?
Yasuo
4.00KDA9.00
0.44%Kill Participation0.43%
9Vision Score12
9,502Damage Dealt9,804
15Max CS Advantage11
45CS in First 10 Minutes50

Minions have varying gold values depending on their type, and the CS gap results in an approximate 96 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead1
Blue30,829G
Difference+8,306G
Red39,135G
?
4,734G
?
5,810G
?
7,519G
?
7,343G
?
5,423G
4,070G
1,431G
1,289G
1,238G
278G
8,804G
?
7,241G
?
8,808G
?
8,581G
?
5,701G
?