Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
28626
?
33434
?
28044
?
43212
?
13416
?
15732
?
23655
?
45580
?
33931
?
7528
Total damage to objectives
23684
58820
7606
12697
839
2458
23110
3058
2075
1458
Total damage to buildings
8552
400
6023
6149
839
2458
0
1264
2075
1157
Total damage shielded
0
0
0
0
773
0
0
0
0
5764
Total heals on teammates
0
0
0
0
5893
0
0
0
0
9012

Abilities usage

in numbers

Pulverize (Q)

53xpressed

Headbutt (W)

54xpressed

Trample (E)

45xpressed

Unbreakable Will (R)

12xpressed

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Alistar

Toughest Matchups

These champions counter Aatrox
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Senna
58.6%
239 Matches
?
Milio
57.0%
230 Matches
?
Seraphine
56.9%
153 Matches
?
Rakan
56.5%
154 Matches
?
Brand
56.0%
159 Matches
?
Janna
55.5%
245 Matches
?
Nami
55.0%
429 Matches
?
Thresh
54.2%
585 Matches
?
Leona
53.8%
506 Matches
?
TahmKench
53.7%
175 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
48.7% WR(6524 Matches)
?
?
48.8% WR(1483 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
49.45% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

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Alistar
?
Yuumi
2.89KDA1.86
0.62%Kill Participation0.38%
43Vision Score13
13,416Damage Dealt7,528
22Max CS Advantage2
24CS in First 10 Minutes8

Minions have varying gold values depending on their type, and the CS gap results in an approximate 307 gold in your favor.

You could use this early advantage to purchase items like:

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?
?
2Max Level Lead1
Blue59,142G
Difference+8,936G
Red50,206G
?
11,906G
?
11,213G
?
11,727G
?
16,076G
?
8,220G
4,041G
1,469G
857G
5,918G
1,303G
7,865G
?
12,682G
?
12,584G
?
10,158G
?
6,917G
?