Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
60653
?
61317
?
42732
?
24931
?
7771
?
28116
?
32320
?
50479
?
49911
?
58640
Total damage to objectives
7106
10126
13587
33868
0
10521
27323
20554
25940
8417
Total damage to buildings
6928
10126
4801
819
0
1560
2193
3419
4037
2822
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
322
0
0
0
0
0

Abilities usage

in numbers

Sear (Q)

67xpressed

Pillar of Flame (W)

78xpressed

Conflagration (E)

65xpressed

Pyroclasm (R)

10xpressed

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Brand

Toughest Matchups

These champions counter Aatrox
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Janna
56.6%
226 Matches
?
Sona
55.6%
162 Matches
?
Lulu
54.4%
652 Matches
?
Xerath
54.0%
272 Matches
?
Nami
53.3%
610 Matches
?
Soraka
53.3%
270 Matches
?
Pyke
52.9%
363 Matches
?
Braum
52.9%
278 Matches
?
Velkoz
51.9%
293 Matches
?
Morgana
51.3%
667 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
50.8% WR(12056 Matches)
?
?
51.6% WR(3082 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
52.73% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

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Brand
?
Bard
2.23KDA3.00
0.50%Kill Participation0.22%
54Vision Score20
58,640Damage Dealt7,771
68Max CS Advantage10
9CS in First 10 Minutes18

Minions have varying gold values depending on their type, and the CS gap results in an approximate 173 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
8Max Level Lead2
Blue85,238G
Difference+1,699G
Red86,937G
?
22,081G
?
22,298G
?
16,182G
?
14,119G
?
10,558G
8,743G
3,984G
2,472G
6,263G
5,691G
13,338G
?
18,314G
?
18,654G
?
20,382G
?
16,249G
?