Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
100153
?
29790
?
68612
?
43960
?
22024
?
40029
?
54900
?
60567
?
25213
?
23580
Total damage to objectives
25485
49546
13926
55693
4306
8516
42820
7566
6683
3153
Total damage to buildings
6322
5746
1346
7133
572
2059
0
5256
2813
1800
Total damage shielded
0
99
0
0
1617
0
0
0
0
7157
Total heals on teammates
0
0
0
0
579
0
0
0
0
4197

Abilities usage

in numbers

Baleful Strike (Q)

229xpressed

Dark Matter (W)

146xpressed

Event Horizon (E)

50xpressed

Primordial Burst (R)

20xpressed

?

Veigar

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
52.4% WR(21162 Matches)
?
?
48.0% WR(2637 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Veigar
?
Zed
2.20KDA3.70
0.63%Kill Participation0.58%
21Vision Score27
60,567Damage Dealt68,612
53Max CS Advantage14
61CS in First 10 Minutes60
1Max Level Lead2
Blue95,120G
Difference+7,741G
Red87,379G
?
21,297G
?
17,349G
?
21,263G
?
22,304G
?
12,907G
6,618G
2,673G
899G
5,169G
474G
14,679G
?
20,022G
?
22,162G
?
17,135G
?
13,381G
?