Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
42402
?
54796
?
31983
?
19380
?
31413
?
41559
?
18241
?
64151
?
22954
?
21094
Total damage to objectives
855
1491
108
330
3121
4251
702
5267
0
994
Total damage to buildings
855
1491
108
330
3121
4251
702
5267
0
994
Total damage shielded
0
0
0
0
0
0
8104
0
0
0
Total heals on teammates
0
0
0
0
0
580
0
0
192
877

Abilities usage

in numbers

Urchin Strike (Q)

20xpressed

Seastone Trident (W)

34xpressed

Playful / Trickster (E)

59xpressed

Chum the Waters (R)

14xpressed

?

Fizz

Toughest Matchups

These champions counter Aatrox
Not enough data to display toughest matchups for this champion yet.

Skill path

Most popular ability leveling order
?
P
Nimble Fighter
?
Q
Urchin Strike
3
14
15
17
18
?
W
Seastone Trident
2
8
10
12
13
?
E
Playful / Trickster
1
4
5
7
9
?
R
Chum the Waters
6
11
16

Summoner spell

Most popular spells
?
?
49.1% WR(12384 Matches)
?
?
46.3% WR(986 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Fizz
?
Graves
2.06KDA4.00
0.52%Kill Participation0.69%
0Vision Score0
22,954Damage Dealt42,402
0Max CS Advantage0
9CS in First 10 Minutes30

Minions have varying gold values depending on their type, and the CS gap results in an approximate 403 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
0Max Level Lead0
Blue100,423G
Difference+925G
Red101,348G
?
24,574G
?
18,693G
?
18,365G
?
20,613G
?
18,178G
2,203G
475G
6,193G
2,973G
383G
22,371G
?
18,218G
?
24,558G
?
17,640G
?
18,561G
?