Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
40877
?
42020
?
35442
?
23935
?
26916
?
38630
?
25355
?
45609
?
50803
?
26658
Total damage to objectives
15032
38719
12126
950
1961
31910
62267
11698
19478
6456
Total damage to buildings
6389
2899
4732
734
0
8599
1185
903
8585
2269
Total damage shielded
1960
0
0
0
1755
0
0
0
0
0
Total heals on teammates
0
4295
0
0
0
6534
0
3225
0
0

Abilities usage

in numbers

Boomerang Throw / Boulder Toss (Q)

141xpressed

Hyper / Wallop (W)

25xpressed

Hop / Crunch (E)

59xpressed

GNAR! (R)

18xpressed

?

Gnar

Toughest Matchups

These champions counter Aatrox
Not enough data to display toughest matchups for this champion yet.
Error fetching data

Summoner spell

Most popular spells
?
?
49.2% WR(9737 Matches)
?
?
47.0% WR(198 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.67% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Gnar
?
Blitzcrank
2.89KDA3.33
0.53%Kill Participation0.73%
64Vision Score46
26,658Damage Dealt26,916
31.6Max CS Advantage0
17CS in First 10 Minutes5

Minions have varying gold values depending on their type, and the CS gap results in an approximate 230 gold in your favor.

You could use this early advantage to purchase items like:

?
?
1Max Level Lead2
Blue72,335G
Difference+7,813G
Red80,148G
?
17,488G
?
16,758G
?
12,506G
?
13,142G
?
12,441G
1,368G
1,427G
2,367G
5,658G
153G
18,856G
?
15,331G
?
14,873G
?
18,800G
?
12,288G
?