Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
48003
?
28010
?
43685
?
34068
?
53845
?
66850
?
35046
?
44663
?
47356
?
22946
Total damage to objectives
33138
38969
11883
28354
7935
19066
64375
11135
35466
8516
Total damage to buildings
11586
3338
8780
5152
1912
5851
33
674
2240
0
Total damage shielded
0
0
0
1157
2740
0
0
0
0
3892
Total heals on teammates
0
631
0
1874
0
3525
0
0
0
21053

Abilities usage

in numbers

Taste Their Fear (Q)

261xpressed

Void Spike (W)

134xpressed

Leap (E)

53xpressed

Void Assault (R)

26xpressed

?

Kha'Zix

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Error fetching data

Summoner spell

Most popular spells
?
?
49.4% WR(22166 Matches)
?
?
51.7% WR(377 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Kha'Zix
?
Zac
2.67KDA2.80
0.44%Kill Participation0.42%
46Vision Score24
35,046Damage Dealt28,010
79Max CS Advantage8
1CS in First 10 Minutes2
2Max Level Lead2
Blue89,630G
Difference+2,829G
Red92,459G
?
21,857G
?
15,983G
?
16,985G
?
17,121G
?
17,684G
214G
2,875G
818G
3,587G
4,665G
22,071G
?
18,858G
?
17,803G
?
20,708G
?
13,019G
?