Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
28337
?
25685
?
40798
?
35151
?
8362
?
28028
?
13307
?
25466
?
15089
?
27391
Total damage to objectives
8279
89729
6622
20588
6590
2910
12622
1702
4416
1015
Total damage to buildings
8279
3494
4328
9945
2181
2212
2448
1702
2562
551
Total damage shielded
0
0
3056
0
7524
0
0
1516
0
0
Total heals on teammates
0
0
0
0
8877
0
0
0
0
0

Abilities usage

in numbers

Blade of the Ruined King (Q)

150xpressed

Spectral Maw (W)

75xpressed

Harrowed Path (E)

44xpressed

Heartbreaker (R)

13xpressed

?

Viego

Summoner spell

Most popular spells
?
?
49.7% WR(32746 Matches)
?
?
46.4% WR(332 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.49% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Viego
?
Diana
0.75KDA2.86
0.38%Kill Participation0.44%
26Vision Score14
13,307Damage Dealt25,685
4Max CS Advantage58.75
1CS in First 10 Minutes4

Minions have varying gold values depending on their type, and the CS gap results in an approximate 58 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead3
Blue65,312G
Difference+9,940G
Red55,372G
?
15,720G
?
13,530G
?
14,492G
?
12,963G
?
8,607G
3,357G
2,940G
1,904G
2,392G
653G
12,363G
?
10,590G
?
12,588G
?
10,571G
?
9,260G
?