Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
26414
?
23779
?
25042
?
17966
?
20412
?
25289
?
10976
?
12709
?
13030
?
18474
Total damage to objectives
22492
55163
5085
13475
12924
9546
8886
2990
1389
1217
Total damage to buildings
12707
0
4180
3520
5756
3416
0
2665
1389
1217
Total damage shielded
0
0
1560
0
0
0
0
0
0
127
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Light Binding (Q)

46xpressed

Prismatic Barrier (W)

11xpressed

Lucent Singularity (E)

187xpressed

Final Spark (R)

11xpressed

?

Lux

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
49.4% WR(23184 Matches)
?
?
52.3% WR(14623 Matches)
Error fetching data

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?
Lux
?
Vel'Koz
13.00KDA0.33
0.45%Kill Participation0.12%
19Vision Score3
25,042Damage Dealt12,709
13Max CS Advantage38
59CS in First 10 Minutes60

Minions have varying gold values depending on their type, and the CS gap results in an approximate 19 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead1
Blue84,703G
Difference+10,858G
Red73,845G
?
20,124G
?
16,264G
?
15,906G
?
16,082G
?
16,327G
5,371G
1,649G
285G
2,051G
1,502G
14,753G
?
14,615G
?
15,621G
?
14,031G
?
14,825G
?