Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
35665
?
17912
?
19543
?
7732
?
13340
?
17622
?
32642
?
15070
?
43970
?
11989
Total damage to objectives
11705
28589
22115
1608
2581
14326
47272
4181
20180
909
Total damage to buildings
2921
0
7196
884
662
14326
4584
1541
6842
480
Total damage shielded
0
0
0
0
0
0
0
398
0
7821
Total heals on teammates
0
0
0
0
115
0
1058
0
0
7189

Abilities usage

in numbers

Winds of War (Q)

78xpressed

Shield of Durand (W)

17xpressed

Justice Punch (E)

36xpressed

Hero's Entrance (R)

4xpressed

?

Galio

Toughest Matchups

These champions counter Aatrox
?
Orianna
53.4%
193 Matches
?
Yone
52.9%
393 Matches
?
Lux
52.3%
352 Matches
?
Vex
52.3%
220 Matches
?
Ahri
52.2%
655 Matches
?
Hwei
51.1%
278 Matches
?
Yasuo
50.8%
504 Matches
?
Veigar
50.6%
332 Matches
?
Irelia
50.6%
170 Matches
?
Syndra
50.3%
487 Matches

Skill path

Most popular ability leveling order
?
P
Colossal Smash
?
Q
Winds of War
1
4
5
7
9
?
W
Shield of Durand
2
8
10
12
13
?
E
Justice Punch
3
14
15
17
18
?
R
Hero's Entrance
6
11
16

Summoner spell

Most popular spells
?
?
51.2% WR(11095 Matches)
?
?
50.9% WR(3052 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.65% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

Trusted by creators worldwide

Lorem ipsum dolor sit amet consect adipisicing possimus.

Creators on the platform
8,000+
Flat platform fee
3%
Uptime guarantee
99.9%
Paid out to creators
$70M

Become premium

To continue providing you with the best possible experience and support, we offer a Premium subscription. This subscription is essential for accessing advanced features and ensuring that we can deliver high-quality services tailored to your needs

Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Galio
?
Neeko
1.50KDA1.86
0.23%Kill Participation0.45%
16Vision Score14
15,070Damage Dealt19,543
12Max CS Advantage30
51CS in First 10 Minutes45

Minions have varying gold values depending on their type, and the CS gap results in an approximate 115 gold in your favor.

You could use this early advantage to purchase items like:

?
1Max Level Lead2
Blue54,957G
Difference+3,746G
Red58,703G
?
14,376G
?
12,560G
?
9,740G
?
9,789G
?
8,492G
3,092G
306G
919G
6,628G
823G
11,284G
?
12,866G
?
8,821G
?
16,417G
?
9,315G
?