Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
25970
?
33084
?
47823
?
34946
?
21269
?
21421
?
21285
?
36689
?
26819
?
14746
Total damage to objectives
51049
14345
24564
17051
5497
20643
22442
22843
13702
2247
Total damage to buildings
1468
10131
5549
2793
3705
8723
0
15485
0
223
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
69
0
0
0
3683
0
0
0
0
12594

Abilities usage

in numbers

Jaws of the Beast (Q)

112xpressed

Blood Hunt (W)

33xpressed

Primal Howl (E)

52xpressed

Infinite Duress (R)

16xpressed

?

Warwick

Skill path

Most popular ability leveling order
?
P
Eternal Hunger
?
Q
Jaws of the Beast
1
8
10
12
13
?
W
Blood Hunt
2
4
5
7
9
?
E
Primal Howl
3
14
15
17
18
?
R
Infinite Duress
6
11
16

Summoner spell

Most popular spells
?
?
52.4% WR(22836 Matches)
?
?
51.8% WR(5074 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.79% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Warwick
?
Viego
1.82KDA2.38
0.69%Kill Participation0.41%
31Vision Score25
21,285Damage Dealt25,970
36.6Max CS Advantage16
1CS in First 10 Minutes0

Minions have varying gold values depending on their type, and the CS gap results in an approximate 19 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

2Max Level Lead1
Blue78,039G
Difference+8,730G
Red69,309G
?
14,540G
?
17,488G
?
15,556G
?
17,810G
?
12,645G
1,635G
2,645G
839G
5,948G
2,611G
16,175G
?
14,843G
?
16,395G
?
11,862G
?
10,034G
?