Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
12577
?
15051
?
27330
?
22981
?
15692
?
31260
?
27357
?
18465
?
17764
?
9511
Total damage to objectives
11234
5499
2147
8179
1636
6342
58182
12654
16596
10023
Total damage to buildings
4165
0
2147
1066
0
4872
3335
7277
5152
2108
Total damage shielded
0
0
0
0
0
0
0
0
0
5047
Total heals on teammates
0
0
0
0
0
0
0
0
0
2587

Abilities usage

in numbers

Double Up (Q)

81xpressed

Strut (W)

46xpressed

Make It Rain (E)

35xpressed

Bullet Time (R)

8xpressed

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Miss Fortune

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Summoner spell

Most popular spells
?
?
51.8% WR(31316 Matches)
?
?
50.4% WR(7426 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
51.04% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Miss Fortune
?
Jinx
2.80KDA1.75
0.33%Kill Participation0.70%
15Vision Score12
17,764Damage Dealt22,981
60Max CS Advantage2
53CS in First 10 Minutes36

Minions have varying gold values depending on their type, and the CS gap results in an approximate 326 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
3Max Level Lead1
Blue51,856G
Difference+13,944G
Red65,800G
?
11,244G
?
10,754G
?
8,748G
?
11,337G
?
9,773G
1,727G
7,638G
3,033G
2,013G
467G
12,971G
?
18,392G
?
11,781G
?
13,350G
?
9,306G
?