Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
18954
?
60485
?
32850
?
30770
?
7882
?
28246
?
22507
?
33096
?
79065
?
34996
Total damage to objectives
10736
75493
5999
18123
4867
18006
22798
5391
10298
1325
Total damage to buildings
2507
3695
1557
3493
1156
10201
1946
4551
9911
690
Total damage shielded
0
0
0
0
10245
0
32
0
0
3298
Total heals on teammates
0
0
0
0
4175
0
0
0
0
0

Abilities usage

in numbers

Dancing Grenade (Q)

87xpressed

Deadly Flourish (W)

45xpressed

Captive Audience (E)

37xpressed

Curtain Call (R)

41xpressed

?

Jhin

Toughest Matchups

These champions counter Aatrox
?
Yasuo
53.3%
304 Matches
?
Veigar
53.2%
310 Matches
?
Xayah
53.1%
1019 Matches
?
Lux
52.7%
264 Matches
?
Nilah
51.4%
621 Matches
?
MissFortune
51.3%
4336 Matches
?
Vayne
51.2%
2182 Matches
?
Kaisa
50.8%
4648 Matches
?
Swain
50.8%
319 Matches
?
Zeri
50.5%
701 Matches

Skill path

Most popular ability leveling order
?
P
Whisper
?
Q
Dancing Grenade
1
4
5
7
9
?
W
Deadly Flourish
2
8
10
12
13
?
E
Captive Audience
3
14
15
17
18
?
R
Curtain Call
6
11
16

Summoner spell

Most popular spells
?
?
50.5% WR(44999 Matches)
?
?
49.5% WR(4109 Matches)
item
item
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.53% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Jhin
?
Varus
6.00KDA1.64
0.86%Kill Participation0.43%
17Vision Score37
79,065Damage Dealt30,770
60Max CS Advantage4
74CS in First 10 Minutes61

Minions have varying gold values depending on their type, and the CS gap results in an approximate 250 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
3Max Level Lead1
Blue76,493G
Difference+352G
Red76,141G
?
12,026G
?
21,185G
?
15,251G
?
17,334G
?
10,697G
2,885G
7,807G
2,832G
5,607G
1,795G
14,911G
?
13,378G
?
12,419G
?
22,941G
?
12,492G
?