Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
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47917
?
59003
?
70871
?
54172
?
38272
?
75694
?
27251
?
67818
?
66005
?
28391
Total damage to objectives
13565
48212
26760
11464
12265
2478
2930
26475
26967
60767
Total damage to buildings
5912
3231
1357
2843
7993
2478
833
8710
5121
6115
Total damage shielded
0
0
0
0
0
0
935
0
0
0
Total heals on teammates
0
0
0
0
0
0
436
0
0
0

Abilities usage

in numbers

Tentacle Smash (Q)

110xpressed

Harsh Lesson (W)

122xpressed

Test of Spirit (E)

50xpressed

Leap of Faith (R)

12xpressed

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Illaoi

Summoner spell

Most popular spells
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?
51.6% WR(10234 Matches)
?
?
49.7% WR(360 Matches)
Best starting option
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Time target@ 4 min
Early game
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?
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52.50% WR3,476 Matches
Core build
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?
?
?
?
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Full build

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Illaoi
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Teemo
2.20KDA2.88
0.45%Kill Participation0.36%
17Vision Score14
75,694Damage Dealt47,917
69Max CS Advantage7
65CS in First 10 Minutes42

Minions have varying gold values depending on their type, and the CS gap results in an approximate 442 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

loading...
2Max Level Lead1
Blue86,439G
Difference+4,357G
Red82,082G
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14,543G
?
18,071G
?
21,800G
?
16,815G
?
15,210G
1,609G
5,112G
2,553G
23G
1,676G
16,152G
?
12,959G
?
19,247G
?
16,838G
?
16,886G
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