Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
39029
?
41373
?
8456
?
25181
?
38737
?
33559
?
26556
?
35562
?
30299
?
36755
Total damage to objectives
1584
5111
688
299
983
458
0
415
1075
740
Total damage to buildings
1584
5111
688
299
983
458
0
415
1075
740
Total damage shielded
0
0
2437
0
4518
994
0
0
0
0
Total heals on teammates
0
677
18972
0
0
2685
0
0
0
0

Abilities usage

in numbers

Urchin Strike (Q)

31xpressed

Seastone Trident (W)

21xpressed

Playful / Trickster (E)

60xpressed

Chum the Waters (R)

12xpressed

?

Fizz

Toughest Matchups

These champions counter Aatrox
Not enough data to display toughest matchups for this champion yet.

Skill path

Most popular ability leveling order
?
P
Nimble Fighter
?
Q
Urchin Strike
3
14
15
17
18
?
W
Seastone Trident
2
8
10
12
13
?
E
Playful / Trickster
1
4
5
7
9
?
R
Chum the Waters
6
11
16

Summoner spell

Most popular spells
?
?
49.1% WR(12239 Matches)
?
?
46.3% WR(984 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
49.78% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

Trusted by creators worldwide

Lorem ipsum dolor sit amet consect adipisicing possimus.

Creators on the platform
8,000+
Flat platform fee
3%
Uptime guarantee
99.9%
Paid out to creators
$70M

Become premium

To continue providing you with the best possible experience and support, we offer a Premium subscription. This subscription is essential for accessing advanced features and ensuring that we can deliver high-quality services tailored to your needs

Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Fizz
?
Kai'Sa
1.94KDA5.13
0.60%Kill Participation0.65%
0Vision Score0
26,556Damage Dealt39,029
0Max CS Advantage0
25CS in First 10 Minutes52

Minions have varying gold values depending on their type, and the CS gap results in an approximate 518 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

Long Sword
Dagger
Refillable Potion
0Max Level Lead0
Blue71,364G
Difference+3,647G
Red67,717G
?
16,116G
?
15,774G
?
12,466G
?
12,912G
?
14,096G
1,140G
3,604G
1,395G
681G
383G
14,976G
?
12,170G
?
13,861G
?
12,231G
?
14,479G
?