Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
22974
?
17429
?
22490
?
32060
?
16785
?
20227
?
23947
?
19682
?
17142
?
24269
Total damage to objectives
6567
60051
5614
13185
4214
3866
23294
8880
13418
4410
Total damage to buildings
4488
5523
2732
13185
3396
0
0
2711
2274
834
Total damage shielded
0
0
0
0
2543
0
0
917
0
2744
Total heals on teammates
0
0
0
0
0
0
0
0
454
0

Abilities usage

in numbers

Light Binding (Q)

58xpressed

Prismatic Barrier (W)

32xpressed

Lucent Singularity (E)

129xpressed

Final Spark (R)

16xpressed

?

Lux

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Lux
?
Karma
3.00KDA1.80
0.57%Kill Participation0.50%
59Vision Score47
24,269Damage Dealt16,785
14Max CS Advantage20
12CS in First 10 Minutes11
2Max Level Lead2
Blue59,817G
Difference+2,711G
Red57,106G
?
12,679G
?
12,068G
?
10,411G
?
14,413G
?
10,246G
2,202G
618G
40G
2,910G
1,743G
10,477G
?
12,686G
?
10,451G
?
11,503G
?
11,989G
?