Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
32279
?
26280
?
34349
?
34384
?
28045
?
42344
?
25468
?
73732
?
14338
?
25571
Total damage to objectives
7944
21683
6658
20638
4728
13907
38105
16596
11939
2044
Total damage to buildings
5525
246
6658
2297
1098
8710
0
6165
5388
484
Total damage shielded
0
0
0
0
4604
0
0
0
0
0
Total heals on teammates
0
341
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Dancing Grenade (Q)

66xpressed

Deadly Flourish (W)

19xpressed

Captive Audience (E)

11xpressed

Curtain Call (R)

15xpressed

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Jhin

Toughest Matchups

These champions counter Aatrox
?
Yasuo
53.3%
304 Matches
?
Veigar
53.2%
310 Matches
?
Xayah
53.1%
1026 Matches
?
Lux
52.7%
264 Matches
?
Nilah
51.5%
625 Matches
?
MissFortune
51.3%
4342 Matches
?
Vayne
51.2%
2188 Matches
?
Kaisa
50.8%
4652 Matches
?
Swain
50.8%
319 Matches
?
Zeri
50.5%
701 Matches

Skill path

Most popular ability leveling order
?
P
Whisper
?
Q
Dancing Grenade
1
4
5
7
9
?
W
Deadly Flourish
2
8
10
12
13
?
E
Captive Audience
3
14
15
17
18
?
R
Curtain Call
6
11
16

Summoner spell

Most popular spells
?
?
50.5% WR(45081 Matches)
?
?
49.5% WR(4121 Matches)
item
item
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.52% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Jhin
?
Ashe
2.17KDA1.73
0.25%Kill Participation0.60%
8Vision Score20
14,338Damage Dealt34,384
23Max CS Advantage13
41CS in First 10 Minutes45

Minions have varying gold values depending on their type, and the CS gap results in an approximate 77 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead1
Blue69,583G
Difference+7,041G
Red76,624G
?
13,296G
?
14,461G
?
14,466G
?
13,106G
?
14,254G
3,273G
1,595G
4,454G
829G
1,452G
16,569G
?
16,056G
?
18,920G
?
12,277G
?
12,802G
?