Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
10902
?
29123
?
26980
?
16259
?
13728
?
23161
?
8178
?
10463
?
32294
?
16326
Total damage to objectives
9603
14036
4625
6485
6715
16460
28379
9345
2192
2525
Total damage to buildings
191
242
2353
0
56
10190
0
3569
1081
150
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
420
0
0
0
0
0

Abilities usage

in numbers

Mystic Shot (Q)

161xpressed

Essence Flux (W)

63xpressed

Arcane Shift (E)

25xpressed

Trueshot Barrage (R)

11xpressed

?

Ezreal

Summoner spell

Most popular spells
?
?
48.5% WR(28928 Matches)
?
?
47.3% WR(2372 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
48.57% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Ezreal
?
Veigar
1.20KDA3.50
0.26%Kill Participation0.60%
15Vision Score18
16,259Damage Dealt32,294
38Max CS Advantage0
57CS in First 10 Minutes29

Minions have varying gold values depending on their type, and the CS gap results in an approximate 538 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

loading...
1Max Level Lead1
Blue44,061G
Difference+6,030G
Red50,091G
?
7,997G
?
11,227G
?
9,498G
?
7,660G
?
7,679G
5,106G
2,928G
356G
2,845G
1,363G
13,103G
?
8,299G
?
9,142G
?
10,505G
?
9,042G
?