Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
30916
?
18846
?
41343
?
22953
?
8313
?
27376
?
30228
?
14148
?
24203
?
28319
Total damage to objectives
2315
7912
21472
4209
1184
15186
57995
4708
19072
7307
Total damage to buildings
2315
752
5056
430
621
10730
1270
2185
3349
6108
Total damage shielded
0
0
0
1970
250
0
0
0
0
0
Total heals on teammates
0
0
0
568
0
0
0
262
635
0

Abilities usage

in numbers

Shield of Daybreak (Q)

7xpressed

Eclipse (W)

35xpressed

Zenith Blade (E)

20xpressed

Solar Flare (R)

11xpressed

?

Leona

Toughest Matchups

These champions counter Aatrox
?
Renata
56.1%
223 Matches
?
Taric
56.0%
309 Matches
?
Rell
55.1%
474 Matches
?
Braum
54.9%
774 Matches
?
Xerath
53.8%
346 Matches
?
Soraka
53.6%
552 Matches
?
Milio
53.2%
692 Matches
?
Pantheon
53.1%
271 Matches
?
Velkoz
53.0%
489 Matches
?
Sona
52.8%
269 Matches

Skill path

Most popular ability leveling order
?
P
Sunlight
?
Q
Shield of Daybreak
1
14
15
17
18
?
W
Eclipse
3
4
5
7
9
?
E
Zenith Blade
2
8
10
12
13
?
R
Solar Flare
6
11
16

Summoner spell

Most popular spells
?
?
49.6% WR(18508 Matches)
?
?
49.6% WR(4701 Matches)
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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Leona
?
Teemo
0.67KDA2.08
0.28%Kill Participation0.47%
40Vision Score15
8,313Damage Dealt28,319
0Max CS Advantage58
2CS in First 10 Minutes14

Minions have varying gold values depending on their type, and the CS gap results in an approximate 230 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
0Max Level Lead3
Blue62,237G
Difference+9,113G
Red71,350G
?
11,822G
?
10,896G
?
18,346G
?
12,897G
?
8,276G
4,198G
5,040G
8,499G
2,532G
5,842G
16,020G
?
15,936G
?
9,847G
?
15,429G
?
14,118G
?