Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
16918
?
12470
?
9180
?
20413
?
10163
?
14113
?
8910
?
13391
?
8098
?
4120
Total damage to objectives
2681
39485
5715
20277
4768
12327
8478
4605
0
1623
Total damage to buildings
496
1184
5195
6315
2263
12327
0
3789
0
160
Total damage shielded
606
0
0
0
747
0
0
0
0
0
Total heals on teammates
0
103
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Decimate (Q)

78xpressed

Crippling Strike (W)

104xpressed

Apprehend (E)

13xpressed

Noxian Guillotine (R)

5xpressed

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Darius

Toughest Matchups

These champions counter Aatrox
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Viego
44.2%
156 Matches
?
Kayn
41.1%
175 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
49.3% WR(19404 Matches)
?
?
52.8% WR(2167 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
53.93% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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?
Darius
?
Amumu
1.75KDA5.50
0.54%Kill Participation0.34%
12Vision Score13
8,910Damage Dealt12,470
40.8Max CS Advantage4
0CS in First 10 Minutes1

Minions have varying gold values depending on their type, and the CS gap results in an approximate 19 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

2Max Level Lead1
Blue44,510G
Difference+6,065G
Red38,445G
?
8,597G
?
8,203G
?
8,977G
?
11,345G
?
7,388G
2,235G
627G
1,429G
4,100G
3,398G
10,832G
?
8,830G
?
7,548G
?
7,245G
?
3,990G
?